Resurrection Quest
Resurrection Unlock Quest Guide
The Breath Between Ashes
The Breath Between Ashes is the unlock quest for Resurrection Lv. 1. To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1}
Requirements
Before starting the quest, you must meet the following requirements:
- Base Level 60+
- Job Level 35+
- Must not already know Resurrection
- Must not have already completed the quest :contentReference[oaicite:2]{index=2}
Starting the Quest
Speak to Sister Maelin in Prontera Church:
- Map:
prt_church - Coordinates:
103,88:contentReference[oaicite:3]{index=3} :contentReference[oaicite:4]{index=4}
She will offer you the quest and send you into the first trial.
Quest Overview
The quest has 6 major trials plus a final return to Sister Maelin:
- Ash Trial
- Bell Trial
- Candle Trial
- Pilgrim Defense
- Spirit Trial
- Warden Ritual / Final Boss
- Return to Sister Maelin for the final choice :contentReference[oaicite:5]{index=5}
Walkthrough
1. Ash Trial
Map: res_trial1
Your first objective is to recover the Ash of the First Martyr. Sister Maelin tells you to awaken the braziers of memory and face the Hollow Deacon. :contentReference[oaicite:6]{index=6}
Objective
Light all 4 Memory Braziers:
- Memory Brazier A —
90,90 - Memory Brazier B —
110,90 - Memory Brazier C —
90,110 - Memory Brazier D —
110,110:contentReference[oaicite:7]{index=7}
Once all four are lit, the trial controller spawns:
- Hollow Deacon
- Additional Restless Bone enemies :contentReference[oaicite:8]{index=8}
Completion
Defeat the Hollow Deacon to clear the trial. This advances the quest to the next stage and grants the Ash of the First Martyr. :contentReference[oaicite:9]{index=9}
Reset Option
If needed, Sister Maelin provides a Reset the Ash Trial option. :contentReference[oaicite:10]{index=10}
2. Bell Trial
Map: res_trial2
Your second objective is the Bell of Passing. This trial is a sequence puzzle. :contentReference[oaicite:11]{index=11}
Correct Sequence
Activate the levers in this exact order:
- Lever Two
- Lever One
- Lever Three
- Ring the Bell :contentReference[oaicite:12]{index=12}
Locations
- Lever One —
92,100 - Lever Two —
100,92 - Lever Three —
108,100 - Bell of Passing —
100,108:contentReference[oaicite:13]{index=13}
Important Note
If you activate the wrong lever, the sequence resets immediately. :contentReference[oaicite:14]{index=14}
Extra Danger
Ghost enemies periodically spawn in the tower while you solve the puzzle. :contentReference[oaicite:15]{index=15}
Completion
Successfully ringing the bell completes the trial and advances the quest. :contentReference[oaicite:16]{index=16}
3. Candle Trial
Map: res_trial3
The third relic is the Unbroken Funeral Candle. This is a timed movement challenge. :contentReference[oaicite:17]{index=17}
Objective
Touch all 5 Light Circles in order before the candle goes out.
Circle Order
- Light Circle I —
60,50 - Light Circle II —
70,55 - Light Circle III —
80,62 - Light Circle IV —
90,70 - Light Circle V —
100,80:contentReference[oaicite:18]{index=18}
Time Limit
You have 180 seconds to complete the route. :contentReference[oaicite:19]{index=19} :contentReference[oaicite:20]{index=20}
Failure Conditions
You fail if:
- Time runs out
- You touch the circles in the wrong order :contentReference[oaicite:21]{index=21}
Extra Danger
Each successful circle touch spawns Shadow Drifter enemies. :contentReference[oaicite:22]{index=22}
Completion
Touching all 5 circles in order completes the Candle Trial and advances the quest. :contentReference[oaicite:23]{index=23}
4. Pilgrim Defense
Map: res_trial4
This is the endurance/combat portion of the quest. You must protect the Dying Pilgrim while undead waves assault the altar. :contentReference[oaicite:24]{index=24}
Objective
Talk to the Dying Pilgrim and choose Begin the vigil. :contentReference[oaicite:25]{index=25}
Event Mechanics
- The Pilgrim starts with 100 Vitality
- The defense lasts 120 seconds
- Every few seconds, the script checks how many undead are still alive
- The more enemies that remain alive, the more damage the Pilgrim takes :contentReference[oaicite:26]{index=26} :contentReference[oaicite:27]{index=27}
Enemy Waves
Undead waves spawn over time, ending with a stronger enemy later in the defense. :contentReference[oaicite:28]{index=28}
Failure Condition
If the Pilgrim’s Vitality drops to 0, the event fails and you are warped back to Prontera Church. :contentReference[oaicite:29]{index=29}
Completion
If the Pilgrim survives the full defense, the quest advances to the next stage. :contentReference[oaicite:30]{index=30}
5. Spirit Trial
Map: res_trial5
This trial requires you to identify the true soul among 7 echoes. :contentReference[oaicite:31]{index=31}
Objective
Choose the correct echo from the seven ghosts in the room.
How It Works
- One of the 7 echoes is randomly chosen as the true soul
- Choosing correctly advances the quest
- Choosing incorrectly increases your Weight of Doubt by 1 and spawns enemies :contentReference[oaicite:32]{index=32}
Failure Condition
If your Weight of Doubt reaches 3, you fail the trial and are warped back to Prontera Church. :contentReference[oaicite:33]{index=33}
Important Note
The correct soul is randomized, so there is no fixed answer. :contentReference[oaicite:34]{index=34}
Completion
When you choose correctly:
- The Spirit Trial is completed
- The Warden of the Veil awakens
- The quest advances to the final trial :contentReference[oaicite:35]{index=35}
6. Final Ritual and Warden Battle
Map: res_trial5
This is the final trial. You must perform a ritual in the correct order before the Warden can truly be defeated. :contentReference[oaicite:36]{index=36}
Important Mechanic
If you defeat the Warden before completing the ritual, it reforms and the fight is not finished. :contentReference[oaicite:37]{index=37}
Correct Ritual Order
- Light the Ritual Candle
- Ring the Ritual Bell
- Scatter the Ritual Ash :contentReference[oaicite:38]{index=38}
Ritual Object Locations
- Ritual Candle —
92,100 - Ritual Bell —
100,92 - Ritual Ash —
108,100:contentReference[oaicite:39]{index=39}
Completion
Completing the ritual weakens the Warden and respawns it in a weakened form. Defeat the weakened Warden to clear the trial. :contentReference[oaicite:40]{index=40}
7. Final Choice
Return to Sister Maelin in Prontera Church after defeating the Warden. :contentReference[oaicite:41]{index=41}
She gives you a final roleplay choice:
- Return the soul
- Bind the soul
Both options complete the quest and grant Resurrection Lv. 1. :contentReference[oaicite:42]{index=42}
Rewards
Skill Reward
Completing the quest teaches:
- Resurrection Lv. 1
- Skill ID: 54
- Skill Level: 1 :contentReference[oaicite:43]{index=43}
Failure and Reset Notes
Most stages can be reset by speaking to Sister Maelin and choosing the appropriate reset option for the current trial. This includes:
- Ash Trial
- Bell Trial
- Candle Trial
- Pilgrim Defense
- Spirit Trial
- Final Trial :contentReference[oaicite:44]{index=44}
There is also a GM-only ResQuest Resetter NPC at:
prt_church 98,88:contentReference[oaicite:45]{index=45}
Quick Summary
- Speak to Sister Maelin
- Complete the Ash Trial
- Solve the Bell Trial
- Finish the Candle Trial
- Protect the Dying Pilgrim
- Find the true soul
- Perform the final ritual
- Defeat the Warden
- Return to Sister Maelin
- Learn Resurrection Lv. 1 :contentReference[oaicite:46]{index=46}