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(Created page with "= Resurrection Unlock Quest Guide = == The Breath Between Ashes == '''The Breath Between Ashes''' is the unlock quest for '''Resurrection Lv. 1'''. To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1} == Requirements == Before starting the quest, you must meet the following requirements: * '''Base Level 60+''' * '''Job Level 35+''' * Must '''not already know Resurrect...")
 
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= Resurrection Unlock Quest Guide =
= Resurrection Unlock Quest =
== The Breath Between Ashes ==
== The Breath Between Ashes ==


'''The Breath Between Ashes''' is the unlock quest for '''Resurrection Lv. 1'''.
{{Quest Info
To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1}
| title = The Breath Between Ashes
| image = [[File:Resurrection_Quest.png|250px]]
| start_npc = Sister Maelin
| start_map = prt_church
| start_coords = 103,88
| required_level = Base Level 60+
| required_job = Job Level 1 or lower
| reward = Resurrection Lv. 1
| quest_type = Spiritual Trial / Unlock Quest
}}
 
<div class="quest-box">
<div class="quest-title">[[File:Item_7020.png|24px]] Resurrection Unlock Quest</div>
'''The Breath Between Ashes''' is the quest required to unlock '''Resurrection Lv. 1'''.
</div>


== Requirements ==
== Requirements ==


Before starting the quest, you must meet the following requirements:
* '''Base Level 60 or higher'''
 
* '''Job Level 1 or lower'''
* '''Base Level 60+'''
* '''Job Level 35+'''
* Must '''not already know Resurrection'''
* Must '''not already know Resurrection'''
* Must '''not have already completed the quest''' :contentReference[oaicite:2]{index=2}
* Must '''not have completed the quest'''


== Starting the Quest ==
== Starting the Quest ==


Speak to '''Sister Maelin''' in '''Prontera Church''':
Speak to '''Sister Maelin'''.


* '''Map:''' <code>prt_church</code>
* '''Map:''' <code>prt_church</code>
* '''Coordinates:''' <code>103,88</code> :contentReference[oaicite:3]{index=3} :contentReference[oaicite:4]{index=4}
* '''Coordinates:''' <code>103,88</code>


She will offer you the quest and send you into the first trial.
== Quest Tracker ==


== Quest Overview ==
{| class="wikitable quest-tracker"
! Stage
! Objective
! Location
|-
| 1
| Recover the '''Ash of the First Martyr'''
| <code>biarmaland</code>
|-
| 2
| Solve the '''Bell of Passing''' sequence
| <code>br_main</code>
|-
| 3
| Preserve the '''Unbroken Funeral Candle'''
| <code>haunt_h</code>
|-
| 4
| Defend the '''Dying Pilgrim'''
| <code>ars_fild34</code>
|-
| 5
| Find the '''True Soul'''
| <code>haunt_e</code>
|-
| 6
| Complete the final ritual and defeat the Warden
| <code>haunt_e</code>
|-
| 7
| Return to '''Sister Maelin'''
| <code>prt_church</code>
|}


The quest has '''6 major trials''' plus a final return to Sister Maelin:
== Quick Quest Route ==


# Ash Trial
{| class="wikitable"
# Bell Trial
! Step
# Candle Trial
! Action
# Pilgrim Defense
|-
# Spirit Trial
| 1
# Warden Ritual / Final Boss
| Speak to '''Sister Maelin''' at <code>prt_church 103,88</code>
# Return to Sister Maelin for the final choice :contentReference[oaicite:5]{index=5}
|-
| 2
| Light all 4 Memory Braziers
|-
| 3
| Defeat the Hollow Deacon
|-
| 4
| Pull levers in order: '''2 → 1 → 3 → 4'''
|-
| 5
| Touch Candle Circles: '''I → II → III → IV → V'''
|-
| 6
| Protect the Dying Pilgrim for '''120 seconds'''
|-
| 7
| Choose the correct Echo
|-
| 8
| Complete ritual order: '''Candle → Bell → Ash'''
|-
| 9
| Defeat the weakened Warden
|-
| 10
| Return to Sister Maelin and choose your ending
|}


= Walkthrough =
= Walkthrough =


== 1. Ash Trial ==
== 1. Ash Trial ==
'''Map:''' <code>res_trial1</code>


Your first objective is to recover the '''Ash of the First Martyr'''. Sister Maelin tells you to awaken the braziers of memory and face the Hollow Deacon. :contentReference[oaicite:6]{index=6}
'''Map:''' <code>biarmaland</code>


=== Objective ===
=== Objective ===
Light all '''4 Memory Braziers''':
Light all '''4 Memory Braziers''':


* '''Memory Brazier A''' — <code>90,90</code>
* '''Memory Brazier A''' — <code>75,118</code>
* '''Memory Brazier B''' — <code>110,90</code>
* '''Memory Brazier B''' — <code>91,67</code>
* '''Memory Brazier C''' — <code>90,110</code>
* '''Memory Brazier C''' — <code>124,115</code>
* '''Memory Brazier D''' — <code>110,110</code> :contentReference[oaicite:7]{index=7}
* '''Memory Brazier D''' — <code>122,87</code>
 
Once all four are lit, the trial controller spawns:
 
* '''Hollow Deacon'''
* Additional '''Restless Bone''' enemies :contentReference[oaicite:8]{index=8}


=== Completion ===
=== Completion ===
Defeat the '''Hollow Deacon''' to clear the trial. 
This advances the quest to the next stage and grants the '''Ash of the First Martyr'''. :contentReference[oaicite:9]{index=9}
=== Reset Option ===
If needed, Sister Maelin provides a '''Reset the Ash Trial''' option. :contentReference[oaicite:10]{index=10}


Once all four braziers are lit, defeat the '''Hollow Deacon''' to claim the '''Ash of the First Martyr'''.


== 2. Bell Trial ==
== 2. Bell Trial ==
'''Map:''' <code>res_trial2</code>


Your second objective is the '''Bell of Passing'''
'''Map:''' <code>br_main</code>
This trial is a sequence puzzle. :contentReference[oaicite:11]{index=11}


=== Correct Sequence ===
=== Correct Sequence ===
Activate the levers in this exact order:


# '''Lever Two'''
# '''Lever Two'''
# '''Lever One'''
# '''Lever One'''
# '''Lever Three'''
# '''Lever Three'''
# '''Ring the Bell''' :contentReference[oaicite:12]{index=12}
# '''Lever Four'''
# '''Ring the Bell'''


=== Locations ===
=== Locations ===
* '''Lever One''' — <code>92,100</code>
* '''Lever Two''' — <code>100,92</code>
* '''Lever Three''' — <code>108,100</code>
* '''Bell of Passing''' — <code>100,108</code> :contentReference[oaicite:13]{index=13}
=== Important Note ===
If you activate the wrong lever, the sequence resets immediately. :contentReference[oaicite:14]{index=14}
=== Extra Danger ===
Ghost enemies periodically spawn in the tower while you solve the puzzle. :contentReference[oaicite:15]{index=15}
=== Completion ===
Successfully ringing the bell completes the trial and advances the quest. :contentReference[oaicite:16]{index=16}


* '''Lever One''' — <code>99,62</code>
* '''Lever Two''' — <code>108,62</code>
* '''Lever Three''' — <code>109,53</code>
* '''Lever Four''' — <code>99,53</code>
* '''Bell of Passing''' — <code>104,43</code>


== 3. Candle Trial ==
== 3. Candle Trial ==
'''Map:''' <code>res_trial3</code>
The third relic is the '''Unbroken Funeral Candle'''. 
This is a timed movement challenge. :contentReference[oaicite:17]{index=17}


=== Objective ===
'''Map:''' <code>haunt_h</code>
Touch all '''5 Light Circles''' in order before the candle goes out.


=== Circle Order ===
=== Circle Order ===
# '''Light Circle I''' — <code>60,50</code>
# '''Light Circle II''' — <code>70,55</code>
# '''Light Circle III''' — <code>80,62</code>
# '''Light Circle IV''' — <code>90,70</code>
# '''Light Circle V''' — <code>100,80</code> :contentReference[oaicite:18]{index=18}
=== Time Limit ===
You have '''180 seconds''' to complete the route. :contentReference[oaicite:19]{index=19} :contentReference[oaicite:20]{index=20}
=== Failure Conditions ===
You fail if:
* Time runs out
* You touch the circles in the wrong order :contentReference[oaicite:21]{index=21}
=== Extra Danger ===
Each successful circle touch spawns '''Shadow Drifter''' enemies. :contentReference[oaicite:22]{index=22}


=== Completion ===
# '''Light Circle I''' — <code>25,161</code>
Touching all 5 circles in order completes the Candle Trial and advances the quest. :contentReference[oaicite:23]{index=23}
# '''Light Circle II''' — <code>25,172</code>
# '''Light Circle III''' — <code>37,173</code>
# '''Light Circle IV''' — <code>37,161</code>
# '''Light Circle V''' — <code>31,168</code>


You have '''180 seconds''' to complete the route.


== 4. Pilgrim Defense ==
== 4. Pilgrim Defense ==
'''Map:''' <code>res_trial4</code>


This is the endurance/combat portion of the quest. 
'''Map:''' <code>ars_fild34</code>
You must protect the '''Dying Pilgrim''' while undead waves assault the altar. :contentReference[oaicite:24]{index=24}


=== Objective ===
Protect the '''Dying Pilgrim''' for '''120 seconds'''.
Talk to the '''Dying Pilgrim''' and choose '''Begin the vigil'''. :contentReference[oaicite:25]{index=25}
 
=== Event Mechanics ===
* The Pilgrim starts with '''100 Vitality'''
* The defense lasts '''120 seconds'''
* Every few seconds, the script checks how many undead are still alive
* The more enemies that remain alive, the more damage the Pilgrim takes :contentReference[oaicite:26]{index=26} :contentReference[oaicite:27]{index=27}
 
=== Enemy Waves ===
Undead waves spawn over time, ending with a stronger enemy later in the defense. :contentReference[oaicite:28]{index=28}
 
=== Failure Condition ===
If the Pilgrim’s Vitality drops to '''0''', the event fails and you are warped back to '''Prontera Church'''. :contentReference[oaicite:29]{index=29}
 
=== Completion ===
If the Pilgrim survives the full defense, the quest advances to the next stage. :contentReference[oaicite:30]{index=30}


The Pilgrim begins with '''100 Vitality'''. The more enemies alive, the faster his Vitality drops.


== 5. Spirit Trial ==
== 5. Spirit Trial ==
'''Map:''' <code>res_trial5</code>
This trial requires you to identify the '''true soul''' among '''7 echoes'''. :contentReference[oaicite:31]{index=31}
=== Objective ===
Choose the correct echo from the seven ghosts in the room.


=== How It Works ===
'''Map:''' <code>haunt_e</code>
* One of the 7 echoes is randomly chosen as the '''true soul'''
* Choosing correctly advances the quest
* Choosing incorrectly increases your '''Weight of Doubt''' by 1 and spawns enemies :contentReference[oaicite:32]{index=32}


=== Failure Condition ===
Choose the correct Echo from among seven spirits.
If your '''Weight of Doubt''' reaches '''3''', you fail the trial and are warped back to '''Prontera Church'''. :contentReference[oaicite:33]{index=33}
 
=== Important Note ===
The correct soul is randomized, so there is no fixed answer. :contentReference[oaicite:34]{index=34}
 
=== Completion ===
When you choose correctly:
 
* The Spirit Trial is completed
* The '''Warden of the Veil''' awakens
* The quest advances to the final trial :contentReference[oaicite:35]{index=35}


Wrong choices increase '''Weight of Doubt'''. At '''3 Doubt''', you are returned to church.


== 6. Final Ritual and Warden Battle ==
== 6. Final Ritual and Warden Battle ==
'''Map:''' <code>res_trial5</code>


This is the final trial. You must perform a ritual in the correct order before the Warden can truly be defeated. :contentReference[oaicite:36]{index=36}
'''Map:''' <code>haunt_e</code>


=== Important Mechanic ===
=== Important Mechanic ===
If you defeat the Warden '''before''' completing the ritual, it reforms and the fight is not finished. :contentReference[oaicite:37]{index=37}
 
If the '''Warden of the Veil''' is defeated before the ritual is completed, it reforms.


=== Correct Ritual Order ===
=== Correct Ritual Order ===
# '''Light the Ritual Candle'''
# '''Ring the Ritual Bell'''
# '''Scatter the Ritual Ash''' :contentReference[oaicite:38]{index=38}


=== Ritual Object Locations ===
# '''Ritual Candle'''
* '''Ritual Candle''' — <code>92,100</code>
# '''Ritual Bell'''
* '''Ritual Bell''' — <code>100,92</code>
# '''Ritual Ash'''
* '''Ritual Ash''' — <code>108,100</code> :contentReference[oaicite:39]{index=39}


=== Completion ===
=== Ritual Locations ===
Completing the ritual weakens the Warden and respawns it in a weakened form. 
 
Defeat the weakened Warden to clear the trial. :contentReference[oaicite:40]{index=40}
* '''Ritual Candle''' — <code>188,202</code>
* '''Ritual Bell''' — <code>188,183</code>
* '''Ritual Ash''' — <code>195,194</code>


After completing the ritual, defeat the weakened Warden.


== 7. Final Choice ==
== 7. Final Choice ==


Return to '''Sister Maelin''' in '''Prontera Church''' after defeating the Warden. :contentReference[oaicite:41]{index=41}
Return to '''Sister Maelin'''.


She gives you a final roleplay choice:
Choose either:


* '''Return the soul'''
* '''Return the soul'''
* '''Bind the soul'''
* '''Bind the soul'''


Both options complete the quest and grant '''Resurrection Lv. 1'''. :contentReference[oaicite:42]{index=42}
Both choices grant '''Resurrection Lv. 1'''.


= Tips & Strategy =


= Rewards =
== General Tips ==


== Skill Reward ==
* Bring healing items before entering each trial.
Completing the quest teaches:
* Most stages automatically return you to '''Sister Maelin''' after completion.
* Sister Maelin can reset most active trials.
* Pay attention to map broadcasts.


* '''Resurrection Lv. 1'''
== Bell Trial Tips ==
* '''Skill ID:''' 54
* '''Skill Level:''' 1 :contentReference[oaicite:43]{index=43}


* The correct order is '''Lever Two → Lever One → Lever Three → Lever Four → Bell'''.
* A wrong lever resets the puzzle.


= Failure and Reset Notes =
== Candle Trial Tips ==


Most stages can be reset by speaking to '''Sister Maelin''' and choosing the appropriate reset option for the current trial. This includes:
* Start with '''Circle I'''.
* Do not step on circles out of order.
* You have '''180 seconds'''.


* Ash Trial
== Pilgrim Defense Tips ==
* Bell Trial
* Candle Trial
* Pilgrim Defense
* Spirit Trial
* Final Trial :contentReference[oaicite:44]{index=44}


There is also a '''GM-only ResQuest Resetter''' NPC at:
* Kill enemies quickly.
* More enemies alive means faster Vitality loss.


* <code>prt_church 98,88</code> :contentReference[oaicite:45]{index=45}
== Final Ritual Tips ==


* Do not focus only on killing the Warden.
* Complete the ritual first.
* Ritual order is '''Candle → Bell → Ash'''.
* Then defeat the weakened Warden.


= Quick Summary =
= Rewards =


# Speak to '''Sister Maelin'''
* '''Resurrection Lv. 1'''
# Complete the '''Ash Trial'''
* '''Skill ID:''' 54
# Solve the '''Bell Trial'''
# Finish the '''Candle Trial'''
# Protect the '''Dying Pilgrim'''
# Find the '''true soul'''
# Perform the '''final ritual'''
# Defeat the '''Warden'''
# Return to '''Sister Maelin'''
# Learn '''Resurrection Lv. 1''' :contentReference[oaicite:46]{index=46}

Latest revision as of 23:20, 23 April 2026

Resurrection Unlock Quest

The Breath Between Ashes

Template:Quest Info

Resurrection Unlock Quest

The Breath Between Ashes is the quest required to unlock Resurrection Lv. 1.

Requirements

  • Base Level 60 or higher
  • Job Level 1 or lower
  • Must not already know Resurrection
  • Must not have completed the quest

Starting the Quest

Speak to Sister Maelin.

  • Map: prt_church
  • Coordinates: 103,88

Quest Tracker

Stage Objective Location
1 Recover the Ash of the First Martyr biarmaland
2 Solve the Bell of Passing sequence br_main
3 Preserve the Unbroken Funeral Candle haunt_h
4 Defend the Dying Pilgrim ars_fild34
5 Find the True Soul haunt_e
6 Complete the final ritual and defeat the Warden haunt_e
7 Return to Sister Maelin prt_church

Quick Quest Route

Step Action
1 Speak to Sister Maelin at prt_church 103,88
2 Light all 4 Memory Braziers
3 Defeat the Hollow Deacon
4 Pull levers in order: 2 → 1 → 3 → 4
5 Touch Candle Circles: I → II → III → IV → V
6 Protect the Dying Pilgrim for 120 seconds
7 Choose the correct Echo
8 Complete ritual order: Candle → Bell → Ash
9 Defeat the weakened Warden
10 Return to Sister Maelin and choose your ending

Walkthrough

1. Ash Trial

Map: biarmaland

Objective

Light all 4 Memory Braziers:

  • Memory Brazier A75,118
  • Memory Brazier B91,67
  • Memory Brazier C124,115
  • Memory Brazier D122,87

Completion

Once all four braziers are lit, defeat the Hollow Deacon to claim the Ash of the First Martyr.

2. Bell Trial

Map: br_main

Correct Sequence

  1. Lever Two
  2. Lever One
  3. Lever Three
  4. Lever Four
  5. Ring the Bell

Locations

  • Lever One99,62
  • Lever Two108,62
  • Lever Three109,53
  • Lever Four99,53
  • Bell of Passing104,43

3. Candle Trial

Map: haunt_h

Circle Order

  1. Light Circle I25,161
  2. Light Circle II25,172
  3. Light Circle III37,173
  4. Light Circle IV37,161
  5. Light Circle V31,168

You have 180 seconds to complete the route.

4. Pilgrim Defense

Map: ars_fild34

Protect the Dying Pilgrim for 120 seconds.

The Pilgrim begins with 100 Vitality. The more enemies alive, the faster his Vitality drops.

5. Spirit Trial

Map: haunt_e

Choose the correct Echo from among seven spirits.

Wrong choices increase Weight of Doubt. At 3 Doubt, you are returned to church.

6. Final Ritual and Warden Battle

Map: haunt_e

Important Mechanic

If the Warden of the Veil is defeated before the ritual is completed, it reforms.

Correct Ritual Order

  1. Ritual Candle
  2. Ritual Bell
  3. Ritual Ash

Ritual Locations

  • Ritual Candle188,202
  • Ritual Bell188,183
  • Ritual Ash195,194

After completing the ritual, defeat the weakened Warden.

7. Final Choice

Return to Sister Maelin.

Choose either:

  • Return the soul
  • Bind the soul

Both choices grant Resurrection Lv. 1.

Tips & Strategy

General Tips

  • Bring healing items before entering each trial.
  • Most stages automatically return you to Sister Maelin after completion.
  • Sister Maelin can reset most active trials.
  • Pay attention to map broadcasts.

Bell Trial Tips

  • The correct order is Lever Two → Lever One → Lever Three → Lever Four → Bell.
  • A wrong lever resets the puzzle.

Candle Trial Tips

  • Start with Circle I.
  • Do not step on circles out of order.
  • You have 180 seconds.

Pilgrim Defense Tips

  • Kill enemies quickly.
  • More enemies alive means faster Vitality loss.

Final Ritual Tips

  • Do not focus only on killing the Warden.
  • Complete the ritual first.
  • Ritual order is Candle → Bell → Ash.
  • Then defeat the weakened Warden.

Rewards

  • Resurrection Lv. 1
  • Skill ID: 54